AM Class 1 ( Week 7 )


VANILA WALKCYCLE WEEK





This week you will be animating Vanila Walk  and submitting it in Stepped mode from Side view.
 Vanila Walk is a basic walk which has no character in it and it's the most difficult walk to animate
 because it's very easy to add character to a walk but avoiding character in a vanila walk is really 
  a difficult part .

Notes on Planning Vanila Walk -:


(a) Shoot a reference or use online resource for Vanila walk reference . Pull out all the 
      necessary Poses from the video ref. (Contact Pose, Extreme Low pose, Passing Pose
      and Extreme High Pose) and study them carefully .
      

(b) Draw all those Poses you have pointed out and try including important notes in your planning  
      like: Noting down the hip rotation and weight shifting from one leg to the other etc.


Notes on Animating the Vanila Walk-:


1. As you will be blocking this week , i would suggest you to put all the information you can in
     your blocking. Although i know you have to submit the walk from side view but you should
     work on the walk from the perspective view aswell and use all the rotation and translation 
     axis.

2. Before you start animating first manage you Maya settings by moving on to Stepped mode 
    and then start blocking out the Vanila walk.

3. One piece of advice from my side would be to get up while animating the walk and perform
    the walk by yourself in front of mirror this way you will understand more about the movement 
    of hip, knee and foot .

4. Don't have to much up and down movement in the Vanila Walk . 

5. Also add  overlap on hip and drag the toe in your blocking.



PHYSICAL STRENGTH POSE





For the Physical Strength pose i will say that try exploring as many poses and sketch them out and see which one looks the best to use for the assignment . Don't forget that you need to show more Physical Strength from one pose so exaggerate it.


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